Ratio (g): $\Delta d = 0.5gt^2$. At $3 \text{ s}$, distance is $0.5(10)(9) = 45 \text{ m}$. At $1 \text{ s}$, distance is $5 \text{ m}$. It falls 9 times further.
Logic: Gravity affects all objects equally regardless of mass; the ratio of displacement is proportional to the square of the time ($t^2$).
Object Propelled Horizontally
1. Whenever an object is projected horizontally:
a) $V_{iy} = $ b) $a_y = $ c) $a_x = $
d) $V_y$ + or – (circle) e) $\Delta d_y$ + or – (circle) f) $V_x$ is
Find the speed at 3 seconds:
2. When solving problems in 2 dimensions, we must the x info from the
Practice Problems
1. Bob throws ball horizontally off 40.0-meter cliff. Hits ground 45.0 meters from base. How fast?
2. Erica throws ball at 3.80 m/s. If ball hits ground 15.0 m away, how high is the window?
3. Debbie shoots pellet horizontally at 12.5 m/s from top of 30.0-meter building. How far?
4. Louise drives car off 60.0 m cliff. Hits ground 125 m out. How fast?
5. Julia shoots BB gun straight up; reaches height of 1940 m. If shot horizontally from 2.50 m, how far?
Teacher Answer Key
Formula ($x$): $d_x = V_x \cdot t$. Formula ($y$): $d_y = 0.5gt^2$.
Logic: Perpendicular components are independent. Gravity only alters the vertical velocity ($m/s$), while horizontal velocity ($m/s$) remains constant.
Projectile Motion
Range - Show it on the drawing above.
Solving Projectile using Components: We always solve projectile problems by resolving the velocity vectors into x and y components. Draw and label Vx and Vy in the picture below.
Logic: Launch $V_{iy} = 40 \text{ m/s}$ takes $\mathbf{4 \text{ s}}$ to reach peak where $V_y = 0 \text{ m/s}$. Total time is symmetric, so total $= \mathbf{8 \text{ s}}$.
VI. Intro to Motion Plots
The key to a deep understanding of motion plots is to look at a plot’s SLOPE.
SLOPE of a d vs t plot =
SLOPE of a V vs t plot =
Ex 1) Describe velocity, displacement, and acceleration of these plots:
Ex 2) Compare the 2 velocities shown in this
D vs t plot:
Ex 3) When is the object accelerating? Does the car ever move backward?
Ex 4) When velocity is changing the to the curve gives you the INSTANTANEOUS Velocity.
Velocity at 6 seconds / Slope of tangent =
Teacher Answer Key
Rule: Slope of position graph = Velocity (m/s). Slope of velocity graph = Acceleration (m/s²).
Ex 3: Line is curved, so slope is changing. Changing velocity = Acceleration. Since $d$ only increases, it never moves backward.
Logic: Backward motion requires a negative slope (decreasing $d$ in meters). Since the graph always trends up, velocity is always positive ($m/s$).
VII. Velocity vs Time Analysis
Describe these plots:
1. A cart travels along a straight section of a road:
• Indicate every time $t$ for which cart is at rest:
• Indicate interval where speed increases:
• Accel a-b: Accel b-d:
2. A 0.50 kg cart moves on a straight horizontal track:
Describe motion and check return to start:
Teacher Answer Key
Area Rule: Displacement $\Delta d \text{ (m)} = \text{Area under } v-t \text{ curve}$.
Logic: Area sums describe the cumulative position shift in meters. Acceleration is derived from the slope of these constant segments ($\mathbf{a = 0 \text{ m/s}^2}$).